Farming Simulator 19 – UPDATE 1.3


Farming Simulator 19 – UPDATE 1.3

[IMPORTANT UPDATE] The Mac version is slightly delayed and will go live at 3 pm GMT | 4 pm CET | 11:30 AM EDT | 9:30 AM PDT tomorrow.

Patch Notes:

Features

  • Painting a grass texture now adds grass in the first growth stage.
  • Added a filling percentage for tools and vehicles.
  • Added a name for the crops/seed/fertilizer inside the tool/vehicle.
  • Added default mappings for additional steering wheels and joysticks.
  • Added a new sensitivity control to the adjusted analog gamepad steering

Bug fixes

  • Fixed bales desynchronization issues in Multiplayer
  • Fixed bought bales spawning beneath the map
  • Fixed BGA pricing and unloading issues
  • Fixed various LUA errors on dedicated servers
  • Fixed a blocking issue with the Goldhofer rear part.
  • Fixed a blocking issue when Alt-tabbing with a wheel connected.
  • Fixed an issue where animals kept producing even if they didn’t have any food or water.
  • Fixed an issue where bales vanished after tabbing away from the train on a dedicated server
  • Landscaping: Painting over the same texture will no longer cost money
  • Fixed issues with Fanatec Clubsport V3 and T-Pedals mappings
  • Fixed issues related to the low collision of Ninja pipe
  • Fixed an issue caused by any steering wheel/gear shifter when using landscaping.
  • Fixed several localization issues
  • Fixed an issue where cruise control didn’t work properly when using steering wheel and pedals
  • Fixed an issue where key picture was missing before PAN MAP on map overview
  • G27 mapping names should now display properly.
  • Various sound improvements
  • Various improvements, game balancing and fixes for vehicles and gameplay
Credits:
Farming Simulator 19, Giants
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